Rob Hughes

Deep Space Emergency

Games Jam 2020

Gameplay Video

ROLE

Game / Level Designer


LOCATION

Staffordshire University


DATE

February 2020


CREATED IN

Unreal Engine 4

About

Deep Space Emergency was created over 3 day period during Games Jam in February 2020. I was part of a small team named Blockout Masters, where I was chosen as lead Game and Level designer.


Game Summary

When your ship collides with a meteor whilst travelling through Deep Space, you must race against the clock to keep it repaired until rescue arrives.